Project information
- Title: Echo Strike
- Category: Video Game
- Technology: Unreal Engine 5
- Language: C++
- Link: Soon
Project Contribution
- Developed a fast-paced Third-Person Shooter focused on time trial gameplay mechanics.
- Designed and implemented multiple weapon systems, each with unique and multiple firing modes and behaviors.
- Added dynamic VFX and SFX for shooting, impact effects, and weapon feedback.
- Integrated and polished movement animations with IK to enhance player immersion and responsiveness such as crouching, jumping-landing and leaning.
- Leveraged Unreal Engine components to create modular, reusable gameplay elements.
- Utilized Unreal Event-Delegates to enable clean event-driven communication between classes.
- Handled game logic for time-based challenges, player feedback, and win/loss conditions.