Project information

  • Title: Antekeland SRPG
  • Category: Video Game
  • Technology: SDL2
  • Language: C/C++
  • Description: Antekeland features a classical Strategic RPG game which I developed during my 2nd year of studies at ESAT.

Project Contribution

  • Wrote the entire project in C++ to maintain performance and ensure low-level control.
  • Integrated SDL2 as the core API to handle rendering, input, and window management.
  • Implemented a character creation system that allows full customization, including multiple genders and up to 30 styles and colors for hair, facial hair, and clothing.
  • Supported the creation of up to 10 unique character classes, expanding gameplay variety.
  • Used the Togetherness Algorithm (Cellular Automata) to procedurally generate appealing maps featuring Pokémon-style aesthetics.
  • Built a combat system allowing tactical battles between 4 different characters.
  • Implemented a save and load game system to preserve player progress and game state.